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aCTD Weapons
Below are all the available weapons in the game.Icon Meaning
![](images/gun-icon.jpg)
- Clip Size = # of bullets in each clip before reload is needed. Most games are set to auto-reload.
- Mags = Magazines / # of clips you have before needing more ammo. Most games are set with unlimited ammo.
- Reload Time = When you run out of bullets in the clip, the number of seconds it takes to reload / swap magazines. If the value shows 2 digits, there is a decimal point separating the 2 numbers (example: 22 is 2.2 seconds).
- Critical Chance = Not used.
- Damage = Amount of damage 1 bullet can cause
- Rate of Fire = The speed that each bullet is shot
- Accuracy = Gun accuracy. The more accurate the gun, the more likely you will hit your target. In real life, a heavy machine gun is not very accurate as it is jumping all over the place, but a sniper rifle is extremely accurate. These settings help mimic those accuracies.
Rifles
![](images/gun-rifle.jpg)
Shotguns
![](images/gun-shotgun.jpg)
Sniper Rifles
![](images/gun-sniper.jpg)
Submachine Guns
![](images/gun-smg.jpg)
Heavy Machine Guns
![](images/gun-hmg.jpg)
Power Weapons
![](images/gun-power.jpg)
Stun Gun
![](images/gun-stun.jpg)
Launchers
![](images/gun-launcher.jpg)
Energy Weapons
![](images/gun-energy.jpg)
Exotic Weapons
![](images/gun-exotic.jpg)
Pistols & Support Weapons
![](images/gun-support.jpg)
Separate Weapon Attachments
![](images/gun-attachment.jpg)
Separate Melee Setting
![](images/gun-melee.jpg)